Tools

 

Animation Tools

 

Manipulators

Instruments for moving scene objects, including characters and their body parts.

 

Hiding Tool

Allows hiding parts of the characters, making editing poses more convenient

 

Fixing Tool

Allows pinning selecting objects to their positions for more precise control

 

Ghosts

Silhouette

Trajectories

Filters

Mirroring Tools

Copy Tools

Timeline Tools

 

 

Physics Tools

 

Physics tools are used to improve character animation by making it physically accurate, or for creating physics-based movements such as jumps.

Available physics tools are:

 

Center of Mass

Angular Momentum

Forces

Ballistic Trajectory

Ballistic Ghosts

Fulcrum Points

 

 

Camera Tools

 

Playback Tools

A set of controls for playing back animations

 

 

Rigging Tools

 

(under construction)

 

 

See Also

Interface Guide

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