Scene Linking Tool

Having a single scene with multiple characters can be taxing on the system. To bypass this problem, there’s an option to link two or more scenes together.

Creating Scene Links

To create a linked scene:

1. Right-click the scene tab

2. Select New linked scene from the menu.

This will create an empty scene.
Any character or object you add to this new scene will also be shown in the original scene:

There’s also an option to link pre-existing scenes:

1. Open two scenes: the main one and the one you’d like to link to it.

2. Switch to the main scene.

3. Right-click the second scene tab.

4. Select Link scene from the menu.

The second scene will be linked to the main one.

Several linked scenes with one character in each scene work significantly faster than one scene with the same number of characters.
If you encounter slowdowns and other performance issues, using scene links might be the way to solve these problems.

It should be noted, however, that meshes from the linked scenes will only be visible in the main scene if the Linked scene meshes setting is enabled in the Visible and Selectable menus:

Link Interface

A linked scene is marked with this symbol on its tab:

Meanwhile, a scene that has links is marked with a different symbol:

A scene and its links are connected by a blue frame and treated as one tab:

Closing linked scenes

A linked scene can be closed by clicking the cross symbol (like a regular scene).

When a regular scene is closed, every scene linked to it is closed as well.

Unlinking scenes

A linked scene can be unlinked:

1. Right-click the linked scene tab.

2. Select Unlink scene from the menu:

This will turn the linked scene into a regular one.

Scene links are saved with the scene files..
If you open a scene that has other scenes linked to it, these other scenes will be opened as well.

 

See Also

Scenes

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