Trajectories

 

 

trajectory is a line that shows the path travelled by a selected object across a selected interval

 

To make a trajectory visible, select an object in the Viewport and an interval on the Timeline.

 

Trajectory Rendering Modes

Tools for switching Trajectory rendering modes can be found on the UI panel at the top

 

Show parent trajectories selected

If you select a group object, trajectory will be rendered only for the highest one in the object hierarchy

 

Show all trajectories selected

If you want to show trajectories for every selected node or object, choose this option

 

Show edges trajectories selected

If this option is enabled, trajectories will show the positions of edges connecting selected nodes.

 

Only key frames

If you enable this button, trajectories will consist only of the key frame positions of the selected nodes

 

Trajectory fixing mode

(TODO)

 

Show all trajectories fixed

(TODO)

 

Show edges trajectories fixed

(TODO)

 

Show edges and trajectories fixed

(TODO)

 

Only key frames

If this option is enabled, trajectories will consist only of the key frame positions of the selected elements

 

Trajectory edit mode

Cascadeur also gives you an option to edit trajectories. First, you need to enable this feature by pressing the Trajectory edit mode button. After this, you can move, rotate and otherwise adjust the point of a trajectory by applying standard manipulators.

 

Note: If you edit a trajectory for one or more frames in an interpolation interval, the interpolation mode for this interval will be switched to Fixed

 

Set trajectory interval

Press this button so trajectories won’t disappear when you select another interval

 

 

See Also

Key Frames

Interpolation

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