trajectory is a line that shows the path travelled by a selected object across a selected interval


To make a trajectory visible, select an object in the Viewport and an interval on the Timeline.


Trajectory Rendering Modes

Tools for switching Trajectory rendering modes can be found on the UI panel at the top


Show parent trajectories selected

If you select a group object, trajectory will be rendered only for the highest one in the object hierarchy


Show all trajectories selected

If you want to show trajectories for every selected node or object, choose this option


Show edges trajectories selected

If this option is enabled, trajectories will show the positions of edges connecting selected nodes.


Only key frames

If you enable this button, trajectories will consist only of the key frame positions of the selected nodes


Trajectory fixing mode



Show all trajectories fixed



Show edges trajectories fixed



Show edges and trajectories fixed



Only key frames

If this option is enabled, trajectories will consist only of the key frame positions of the selected elements


Trajectory edit mode

Cascadeur also gives you an option to edit trajectories. First, you need to enable this feature by pressing the Trajectory edit mode button. After this, you can move, rotate and otherwise adjust the point of a trajectory by applying standard manipulators.


Note: If you edit a trajectory for one or more frames in an interpolation interval, the interpolation mode for this interval will be switched to Fixed


Set trajectory interval

Press this button so trajectories won’t disappear when you select another interval



See Also

Key Frames


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