Visualizers Visible


Visualizers Visible in the Settings Window. Because of the volume of the section, only a part of it is shown.

This section contains settings that enable and disable various parts of the tools available in Cascadeur.

Angular Momentum Ghosts
Enables/disables rendering ghosts for the Angular Momentum tool.
Disabled by default.

Angular Momentum
Enables/disables the Angular Momentum tool.
Enabled by default.

AutoPosing
Enables/disables the AutoPosing tool.
Enabled by default.

AutoPhysics Areas
Enables/disables the fulcrum areas for the AutoPhysics tool.
Enabled by default.

AutoPhysics EEForces
Enables/disables the (some) forces for the AutoPhysics tool.
Enabled by default.

AutoPhysics Forces
Enables/disables the (some other) forces for the AutoPhysics tool.
Enabled by default.

AutoPhysics Geometry
Enables and disables AutoPhysics geometry (collision shapes etc.).
Enabled by default.

AutoPhysics Ghosts
Enables/disables rendering the ghosts for the AutoPhysics tool.
Enabled by default.

AutoPhysics Trajectories Center of Mass
Enables/disables rendering the Center of Mass trajectory for the AutoPhysics tool.
Enabled by default.

Background Meshes
(not currently used)

Ballistic Trajectories
Enables/disables the Ballistic Trajectory tool.
Enabled by default.

Boxes
Enables/disables rendering the Box Controllers.
Enabled by default.

Camera Objects
Enables/disables rendering the Camera Objects.
Enabled by default.

Camera Orientation Visualizer
Enables/disables rendering the helper object that shows a camera’s orientation.
Enabled by default.

Center of Mass fixation Visualizer
If this is enabled, a red circle is rendered around the Center of Mass when it is fixed.
Enabled by default.

Center of Mass
Enables/disables rendering the Center of Mass.
Enabled by default.

Center of Mass Grounder
Enables/disables rendering the line that connects the Center of Mass to its projection on the ground.
Enabled by default.

Circle Controllers
Enables and disables the circle controller.
Enabled by default.

Composition Visualizer
Enables/disables rendering the helper objects for the Composition tool.
Enabled by default.

Constraint
Enables/disables rendering the Constraint objects.
Enabled by default.

Direction Controllers
Enables/disables rendering the Direction Controllers.
Enabled by default.

Earth Surface
If this is enabled, an infinite plane at the ground level is rendered.
Disabled by default.

Edges
Enables/disables rendering the Edges.
Enabled by default.

FPS Counter
Enables/disables showing the current frame per second value.
Enabled by default.

Ghosts
Enables/disables rendering the Ghosts.
Enabled by default.

Grid
Enables/disables rendering the ground-level grid.
Enabled by default.

Horizon Visualizer
Enables/disables rendering the background object that represents the horizon line.
Enabled by default.

Inertia tensor
The default value for the Inertia Tensor value in the Visible menu.
Enabled by default.

Interval Edit Mode Frame Visualizer
Enables/disables rendering the frame that's present in the Interval Edit Mode.
Enabled by default.

Isometric Grid
Enables/disables rendering the Isometric Grid.
Enabled by default.

Joints
Enables/disables rendering the Joints.
Enabled by default.

Linked Scenes Meshes
Enables/disables rendering the meshes from the linked scenes.
Enabled by default.

Locator
Enables/disables rendering the Locator objects.
Enabled by default.

Mirror
Enables/disables rendering the mirroring planes.
Enabled by default.

Object3d Parent-Child Link
Enables/disables rendering the links between hierarchically-linked objects.
Disabled by default.

Object Trajectories
Enables/disables rendering the Trajectories.
Enabled by default.

Physic Point Edges
If this is enabled, Edges connecting Physic Points are visible.
Enabled by default.

Physic point Fixation Layer Visualizer
(not currently used)

Physic point Fixation Visualizer
(not currently used)

Pivot Visualizer
Enables/disables rendering the Pivot points.
Enabled by default.

Point Controller Edges
If this is enabled, Edges that connect Point Controllers are visible.
Enabled by default.

Point Controller Fixation Visualizer
If this is enabled, fixed Point Controllers are marked with red borders.
Enabled by default.

Points
Enables/disables rendering the Point Controllers.
Enabled by default.

Polygon Controllers
(not used in the current version of the software)

Proto Visualizer
Enables/disables rendering the prototype rig elements.
Enabled by default.

Prototype Objects
If this is enabled, prototype Rig Elements are visible.
Enabled by default.

Rectangle Area Selector
Enables/disables rendering the red border used for selection.
Enabled by default.

Rigid Bodies
Enables/disables rendering the Rigid Bodies.
Enabled by default.

Rigid Body Edges
If this is enabled, Edges that connect Rigid Bodies are visible.
Disabled by default.

Rotate Manipulator
Enables/disables rendering the Rotate manipulator.
Enabled by default.

Scale Manipulator
Enables/disables rendering the Scale manipulator.
Enabled by default.

Sequence
(not currently used)

Sequence Visualizer
(not currently used)

Shaded Meshes
Enables/disables rendering the 3d mesh objects in the shaded (regular) mode.
Enabled by default.

Skyline Visualizer
If this is enabled, a horizon line is rendered
Disabled by default.

SplineIK
Enables/disables rendering the SplineIK tool.
Enabled by default.

Translate Manipulator
Enables/disables rendering the Translate manipulator.
Enabled by default.

Transparent Meshes
If this is enabled, Mesh object with the Is transparent option enabled are rendered as transparent.
Enabled by default.

Triangle Controllers
(not used in the current version of the software)

Wireframe Meshes
Enables/disables rendering 3d mesh objects in the wireframe mode.
Enabled by default.

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