Auto Physics

A brand new tool that analyzes the animation you’ve created and suggests a physically accurate version of it.

AutoPosing for Humanoids

AutoPosing is now able to work with most any humanoid character.

Scene Linking Tool

Now you can view several scenes in one Viewport window with little to no impact on performance.

Joint Limit Removed

Now you can use characters with any number of joints.

New Sample Character

Other Improvements

Double Joints
Now rigs can have two Hinge Connections in a row.

Rotation trajectories updates
Rotation with children is now supported.

Quick Rigging Tool improvements
Now you can save your rig setups to use with other characters.

Mirror Tool updates.

Smooth transitioning between IK and FK.

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