Import from Blender

Sometimes, models exported from Blender (in both FBX and Collada formats) end up looking like this:

This issue is caused by the peculiarities of the way Blender stores and exports its scenes. It can be circumvented by following these steps:

1. In Blender, open the Scene Properties panel:

2. On the Units tab:

  • Set Unit Scale to 0.01
  • Set Length to Centimeters

3. Use the Scale feature to scale up the armature exactly 100 times:

4. Use Object → Object → All Transforms for both the armature and the mesh:

5. Export with default settings

6. Now, impored model should work properly

Known Issues

  • The imported model appears too big in Cascadeur

During step 3, scale the model 10 times instead of 100.


See Also


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