Texture Mesh Lights

This is a group of settings that defines how textured meshes are lit.Non-textured meshes are lit using the Lights group of settings instead.

Ambient Intensity
The power of the environment light in the scene (sets the background lighting in the scene).
Set to 1 by default.

Camera Intensity
The powers of the ‘front’ light (lights the model from the camera POV).
Set to 1 by default.

Ground Light Intensity
The power of the ground light (the source that lights the model from below).
Set to 1 by default.

Sky Light Intensity
The power of the sky light (the source that lights the model from above)
Set to 1 by default.

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