These types of behavior handle rendering of the corresponding objects in the Viewport window.
This behavior only applies to Edges.
The object from which the edge starts.
The type of the first object.
The identifier of the first object.
The object at which the edge ends.
The type of the second object.
The identifier of the second object.
The length of the edge.
This behavior only applies to Box Controllers.
The scale of the Box Controller across three coordinate axes.
The offset of the box controller in relation to the Point Controller it is associated with (in local coordinates).
The rotation of the Box Controller across three (local) coordinate axes.
This behavior is exclusive to Meshes.
If this is enabled, the mesh object is rendered at the background (behind other objects).
If this is enabled, the mesh object is rendered as transparent.