Now you can visualize object rotations and edit them in a convenient way.
AutoPosing now works with individual frames. This means you can apply it to a single frame without damaging your animation.
You can use different sets of controllers on different frames.
Main AutoPosing points are now more stable.
New Interpolation Type
Bezier Clamped Interpolation is used for creating straight-lined but smoothed motion.
Now you can generate keyframes by simply moving your character.
Tweaks for the user interface
Numerous bug fixes