Silhouette

 

In this mode, scene objects, including characters, are rendered with a flat color (black by default), lighting and shading are disabled.

This mode can be enabled or disabled by toggling the Silhouette mode button on the Timeline.

 

The color used for rendering silhouettes can be set in the Settings window (Settings menu --> Settings window --> Visualizers --> MeshSilhouetteColor).

 

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