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Cascadeur for Maya Users
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Import FBX/DAE
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The Order of Rig Elements
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Non-Humanoid Characters
How to Replace a Mesh
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Animation Pipeline
Reference
Drafting (Creating Poses)
Spline
Kinematics in Cascadeur
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Polishing
Tips and How-To's
Attaching Objects
Transferring Animation
Changing Animation's Direction
Stay In Place Animation
Changing Animation Smoothly
Stretching Parts of Animation
Deleting Characters
Casсadeur Architecture
Scene Update
Scene Modification Algorithm
Relaxation in Cascadeur
Glossary
Release Notes
2024.2
2024.2.1
2024.2.2
2024.1
2024.1.1
2024.1.2
2023.2
2023.2.1
2023.1
2023.1.1
2022.3
2022.2EA
2022.1EA
2021.3EA
2021.2EA
2021.1EA
2020.3b
2020.2b
2020.1b
2019.5b
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Tips and How-To's
Home
Animation Pipeline
Tips and How-To's
How to Attach Objects
How to Transfer Animation
Changing Animation's Direction
Stay in Place Animation
Changing Animation Smoothly
Stretching Parts of Animation
Deleting Characters
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