A brand new tool that analyzes the animation you’ve created and suggests a physically accurate version of it.
AutoPosing is now able to work with most any humanoid character.
Now you can view several scenes in one Viewport window with little to no impact on performance.
Joint Limit Removed
Now you can use characters with any number of joints.
New Sample Character
Now rigs can have two Hinge Connections in a row.
Rotation trajectories updates
Rotation with children is now supported.
Quick Rigging Tool improvements
Now you can save your rig setups to use with other characters.
Mirror Tool updates.
Smooth transitioning between IK and FK.