2025.2.3
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- Release Notes
- 2025.2
- 2025.2.3
Updates
Improved AutoPosing performance in scenes with a large number of frames.
Added a new OpenPose character to the sample scenes.
Blend Shape slider range is now from -100 to 100.
Fixes
Fixed incorrect collider shape calculation when generating a rig.
Fixed a bug where behavior blocks could not be expanded in the Property Editor when editing in the Interval Edit Mode.
Fixed FBX export issue where joints had non-standard rotation order.
Fixed crashes in scenes containing meshes with 0 vertices.
Fixed saving of vertical alignment of Animation Tracks in the scene.
Fixed incorrect display of animated settings values in the Property Editor after the last keyframe.
Clamp Interpolation is now correctly calculated near user-defined tangents.
'Change start frame' setting when importing FBX files is now correctly taken into account