File Menu
Contains options for managing files and Scenes.
New scene
Creates an empty scene.
Open
Opens an existing scene.
Open autosave file
Opens an autosave file.
Save
Saves the currently open scene.
Save as
Saves the currently open scene under a different name.
Save as new version
Allows you to save the current scene using either an old (.csc) or a new (.casc) file format. Used for migrating scenes between versions.
Recent files
The list of the recently used scenes.
Import
These options are used for importing 3d models into scenes.
Fbx/Dae
Opens a dialog for importing FBX/Collada files into the scene.
Import Usd
This section contains options for imporing .usd files into Cascadeur scene.
Animation
Adds animation to the model(s) in the scene.
3d objects (if present in the file) are ignored.
Model
Adds 3d model(s) in the file to the scene.
Animation data is ignored.
Scene
Appends the entire content of the file (3d objects and animation) to the currently opened scene.
Scene
Appends a Cascadeur scene (.casc file) to the current scene.
Selection Groups
Imports selection groups and applies them to the current scene.
The selection groups should be saved as a JSON file beforehand (using File → Export → Selection groups).
Reference video
Imports a video file and sets it up to be used as a reference for creating animation.
Audio
Imports an audio file to the scene.
Add model
Adds missing parts of the 3d model to the scene.
If the model you import has joints and meshes not present in the scene, these joints and meshes are added to the scene while others are ignored (as there’s no need to import them).
Add model to selected
Same as above, but only the selected set(s) of joints are taken into account.
Export
This is a set of options for exporting Cascadeur scenes to external 3d formats.
Fbx/Dae
Opens a dialogue for exporting Cascadeur scenes into FBX/Collada files.
Export Usd
A set of options for exporting Cascadeus scenes into .usd format.
Model
Saves the character model(s) into .usd format. Animation is not included.
Scene
Saves the whole scene into .usd format, including character models, joints, animation data and additional objects.
Video|Sequence
Renders the current scene as a video sequence. This feature is described here in greater detail.
Selection groups
Saves the selection groups present in the scene as a JSON file to be used in different scenes.
Home
Opens the Splash Window.
Exit
Closes Cascadeur.