Timeline

 

Timeline is a centerpiece element of the Cascadeur user interface. It shows frames, animation tracks and tools for creating and playing back animations.

 

Elements of Timeline

Timeline includes following elements:

 

  1. Create a new key (or delete an existing one)

  2. Key frame (marked by a deeper shade of blue)

  3. This button switches between Global and Local frame modes

  4. Pressing this button marks a selected key frame (or removes an existing mark)

  5. Marked key frame (underlined with a red color)

  6. A list for selecting interpolation modes

  7. This button switches interpolation global and local mode

  8. Animation playback controls

  9. This button loops animation playback

  10. If this button is pressed, only key frames will be played

  11. The number of the last animation key

  12. The number of the first animation key

  13. The number of the first frame of the available part of the timeline

  14. The available part of the timeline

  15. The currently selected interval (outlined with a black border)

  16. The current frame indicator

  17. The last frame of the available part of the timeline

  18. The last frame of the timeline

 

All Timeline controls are also available in the TimeLine menu.

 

Navigation

  • Move through the timeline by pressing the  and  keys or by moving the red pointer to the frame you need using mouse

  • To jump between keyframes, press  or  while holding 

  • Select a frame by left-clicking it. A selected frame is marked with a black border

  • Select a group of frames by selecting one frame and then moving the black border left or right while holding 

  • Add or remove frames by pressing the  or  keys. New frames will be added (or removed) at the right of the selected frame

 

Key Frames

Key Frames (keys for short) play crucial role in creating animations, as they store character poses and positions. Cascadeur does not allow for editing character pose in a regular frame, as any changes made in a such frame will not be recorded. Before adjusting a pose, you have to create a key frame for it.

  • Create a new key by selecting a frame and pressing the Add or remove frame button (or the  hot key)

  • Create several keys by selecting a group of frames and pressing the  hot key while holding 

  • Move a key to a different place on the timeline by selecting and dragging it while holding 

Note: If you move a key to a frame that already has another key, this another key will be deleted and replaced by the one you have moved

Note: The first key in the timeline cannot be moved. If you try to move it, its copy will be created instead (this is because a timeline should start with a key frame)

  • Copy a key frame by selecting and dragging it to a new frame while holding the 

  • You can also move and copy groups of frames. To do this, select a group and move or copy it as you would move or copy a single frame

  • You can expand or shrink intervals between keys by adding or removing frames

 

 

Tracks

Timeline can be split into Tracks for more convenient workflow.

Tracks are thoroughly described in the dedicated chapter.

 

See Also

Tracks

Interpolation

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