Point Controller Edges

A character model with visible Point Controller Edges. This imsge does not correspond to any of the available Edit Modes


Point Controller Edges connect Point Controllers, organizing them into an hierarchical structure. These elements are rendered in the Point Controller and Physics modes. By default, they cannot be selected or adjusted by the user.


By default, the length of a Point Controller Edge is constant. When this length is distorted (this might happen during adjusting character poses, for example), edges change their color to reflect it.

For more information, see the Stretching and Squeezing section in the Point Controllers chapter.

Was this article useful to you?