File Menu

Contains options for managing files and Scenes.

New scene
Creates an empty scene.

Open
Opens an existing scene.

Open Autosave File...
Opens an autosave file.

Save
Saves the currently open scene.

Save As...
Saves the currently open scene under a different name.

Save As New Version
Allows you to save the current scene using either an old (.csc) or a new (.casc) file format. Used for migrating scenes between versions.

Recent files
The list of the recently used scenes.

Import


These options are used for importing 3d models into scenes.

Import Fbx/Dae
Opens a dialog for importing FBX/Collada files into the scene.

Import Usd

This section contains options for imporing .usd files into Cascadeur scene.

Import Animation Usd...
Adds animation to the model(s) in the scene.
3d objects (if present in the file) are ignored.

Import Model Usd...
Adds 3d model(s) in the file to the scene.
Animation data is ignored.

Import Scene Usd...
Appends the entire content of the file (3d objects and animation) to the currently opened scene.

 

Import Scene To Current
Appends a Cascadeur scene (.casc file) to the current scene.

Import Selection Groups
Imports selection groups and applies them to the current scene.

The selection groups should be saved as a JSON file beforehand (using File → Export → Selection groups).

Reference video
Imports a video file and sets it up to be used as a reference for creating animation.

Audio
Imports an audio file to the scene.

Export


This is a set of options for exporting Cascadeur scenes to external 3d formats.

Export Fbx/Dae
Opens a dialogue for exporting Cascadeur scenes into FBX/Collada files.

Export Usd

A set of options for exporting Cascadeus scenes into .usd format.

Export Model Usd...
Saves the character model(s) into .usd format. Animation is not included.

Export Scene Usd...
Saves the whole scene into .usd format, including character models, joints, animation data and additional objects.

 

Export Video
Renders the current scene as a video sequence. This feature is described here in greater detail.

Export Selection Groups...
Saves the selection groups present in the scene as a JSON file to be used in different scenes.

 

Fix Scene
Adjusts outdates scenes to properly work with newer versions of Cascadeur.

Makes some adjustments to the scene:
-Changes the object types in accordance with the behaviors associated with them.
-Adds Is exported, Export translate animation, Export rotate animation, Export scale animation and Use namespace settings to the objects (might be necessary for FBX export).
-Adds Render layerIs both sideAlways show texturesIgnore joint visibility and Is transparent settings to the Mesh objects.
-Fixes camera by changing the FOV setting to work with degrees (instead of radians).

However, the recommended way of dealing with such scenes is to regenerate the rig from proto components.

Home
Opens the Splash Window.

Exit
Closes Cascadeur.

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