Timeline
- Create / Delete a keyframe
- Change kinematics on the selected keys or the current frame
- IK / FK frame modes switch
- Mark / Unmark a selected keyframe
- Change interpolation on interval
- Interpolation modes selection
- IK / FK interpolation mode switch
- Animation playback controls
- Loop animation playback
- Play only keyframes
- The first and the last keyframe
- The number of the first frame of the available part of the timeline
- Keyframe (marked by a deeper shade of blue)
- Frame with interpolation
- The available part of the timeline
- The current frame indicator
- The last frame of the timeline
All Timeline controls are also available in the TimeLine menu.
Navigation
-
Move through the timeline by pressing the
and
hotkeys or by moving the red pointer to the frame you need
-
Select a frame by left-clicking it. A selected frame is marked with a black border
-
Select a group of frames by selecting one frame and then moving the black border left or right while holding
-
Add or remove frames by pressing the
or
keys. New frames will be added (or removed) at the right of the selected frame
Key Frames
Key Frames (keys for short) store character poses and positions. If you edit a pose in a regular frame, the changes made will not be recorded. To adjust a pose, you have to create a keyframe for it.
-
Create a new key by selecting a frame and pressing the Add or remove frame button (or the
hotkey)
-
Create several keys by selecting a group of frames and pressing
+
-
Jump between keyframes by pressing
or
while holding
-
Move a key (or a group of keys) to a different place on the timeline by selecting and dragging it while holding
Note 1: If you move a key to a frame that already has another key, this another key will be deleted and replaced by the one you have moved
Note 2: The first key in the timeline cannot be moved. If you try to move it, its copy will be created instead (this is because a timeline should start with a keyframe)
-
Copy a key (or a group of keys) by selecting and dragging it to a new frame while holding
+
-
Expand or shrink intervals between keys by adding or removing frames
Tracks
The timeline can be split into Animation Tracks for a more convenient workflow.