Frequently Asked Questions (FAQ)
Cascadeur is a software for creating animations for games and movies
Animations in Cascadeur are physics-based: when you move character’s body part, the software uses the laws of physics to calculate what pose the body should assume.
This greatly simplifies animation process and makes it possible to create complex action scenes without relying on motion capture and with no stuntmen involved.
For everyone interested in realistic character animation
Feel free to join our beta testing! You can sign up on our website
We’ll contact you within 1-2 weeks with the invitation, so you’ll be able to download the software, install and start using it
We have a lot of plans for future improvements and new features. If you want to learn about them, you can check our roadmap
Not directly, but you can exchange data with third-party software using export and import features.
We are also looking forward to implement it as a plugin for popular engines, as we see that there is a demand for this. For now, however, we can’t promise anything.
Cascadeur is currently available for Windows and Linux. MacOS version is also in the works.
Not at the moment
We can’t give any exact answer at the moment. But we plan to have an indie version of some kind (either free or reasonably priced)
Yes, dark theme is in the works and is expected to be added sooner than later
Yes, you can import and export both animations and stand-alone models in widely popular FBX and Collada formats.
There is also an option to export animations into video files.