Animation export
Free
.casc only
Yearly Indie
.casc, .fbx, .dae, .usd
Yearly Pro
casc., fbx., dae., usd.
Yearly Teams
.casc, .fbx, .dae, .usd
Physics-based tools
A set of tools for using physics simulations to improve character animation.
Animation unbaking (for mocap and assets editing)
t automatically selects the keyframes and interpolation intervals making the animation ready for editing
Animation retargeting (only humanoid)
An option to transfer animation between characters with differently structured rigs.
Interaction with environment in AutoPhysics
A feature that allows characters to interact with other objects in AutoPhysics (e.g. interaction with vertical walls). Currently. only primitives are supported, but we plan to add custom meshes in future versions.
Scene linking tool
An option to combine several scenes into one, making them easier to work with.
Dedicated chat in Discord for the team
30 minutes call for the onbording
Autoposing
AI-assisted tool for setting up character poses based on user input.
AutoPosing for fingers
AI-assisted tools for setting up hand gestures based on user input.
Rigging tools
A set of instruments to create and adjust character rigs.
Layout customization (except viewport)
An option to rearrange the interface panels for better user experience.