Animation Guide

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This chapter is not yet written.

In time, it will include comprehensive information on creating character animations in Cascadeur. This nformation will be separated into four main stages:

 

Posing

Creating animation drafts by setting key poses

 

Spline

Creating smooth transitions between key poses by adding in-between frames

 

Physics

Making character movements physically accurate

 

Polishing

Fixing errors and improving the quality of animation

 

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