csc.update.Object

class csc.update.Object

Object class represents an object node. Functionality is limited - it’s better to use update group node instead.

__init__(*args, **kwargs)

Methods

__init__(*args, **kwargs)

add_input(self, name)

-> InterfaceAttribute

add_output(self, name)

-> InterfaceAttribute

attributes(self, d)

array of all input and output attributes

full_name(self)

name with all the parent nodes

has_input(self, name)

check if there is an input with such a name

has_output(self, name)

check if there is an output with such a name

id(self)

get uniqui id

input(self, name)

shortcut if node has only one input attribute

inputs(self)

array of all the inputes attributes

is_active(self)

check whether it is active for current actualities states (see Additional functionality in csc.update.UpdateEditor)

is_fictive(self)

whether it is a fictive node (constants, inputs, outputs of a group or external properties)

name(self)

get name

object_id(self)

output(self, name)

shortcut if node has only one output attribute

outputs(self)

array of all the outputs attributes

parent_group(self)

return parent group (where this group node is located)

parent_object(self)

return object of the node.

root_group(self)

-> UpdateGroup

set_name(self, name)

rename node

__annotations__ = {}
__init__(*args, **kwargs)
__module__ = 'csc.update'
add_input(self: csc.update.Object, name: str) csc.update.InterfaceAttribute

-> InterfaceAttribute

add_output(self: csc.update.Object, name: str) csc.update.InterfaceAttribute

-> InterfaceAttribute

object_id(self: csc.update.Object) csc.model.ObjectId
root_group(self: csc.update.Object) domain::update_editor::UpdateGroup

-> UpdateGroup