csc.domain.assets.Mesh¶
- class csc.domain.assets.Mesh¶
Mesh class
Represents properties of the mesh. It is the basic structure to set objects appearance.
- __init__(self: csc.domain.assets.Mesh) None¶
Methods
__init__(self)figure_vertices_count(self)-> int
normals(self)-> Vector4f[]
quads(self)-> Quad[]
texture_coords(self)-> Vector2f[]
triangles(self)-> Triangle[]
vertices(self)-> Vector4f[]
Attributes
id- __annotations__ = {}¶
- __init__(self: csc.domain.assets.Mesh) None¶
- __module__ = 'csc.domain.assets'¶
- figure_vertices_count(self: csc.domain.assets.Mesh) int¶
-> int
- normals(self: csc.domain.assets.Mesh) object¶
-> Vector4f[]
- quads(self: csc.domain.assets.Mesh) list | None¶
-> Quad[]
- texture_coords(self: csc.domain.assets.Mesh) object¶
-> Vector2f[]
- triangles(self: csc.domain.assets.Mesh) list | None¶
-> Triangle[]
- vertices(self: csc.domain.assets.Mesh) object¶
-> Vector4f[]