Cascadeur 2023.1 introduces Finger AutoPosing, Video MoCap, and macOS version
With Cascadeur 2023.1, Nekki today rolls out the first update of its AI-powered 3D animation software. The long wait for the update was due to many new features the developers had in the works: The list of improvements includes killer features like Finger AutoPosing and Video MoCap. In addition, the Mac community has been heard, and for the first time, Nekki releases a dedicated version for Apple computers with ARM chips (such as M1 or M2).
Indie Spotlight: ForNinja - Animating my dream game with Cascadeur
Hello everyone, my name is Daniil Lyubimov and I've always dreamed of making games. It all started with me buying courses on game development on Unreal Engine. But the training didn't go the way I had planned and I had to figure it all out on my own with tutorials from YouTube. And so, having gained some experience and knowledge, I suddenly felt that I could make something of my own.
AI-Assistance in Character Posing: How It Works in Cascadeur
Nekki's Eugene Dyabin, Aina Chirkova, and Max Tarasov share a comprehensive overview of Cascadeur's AI-powered AutoPosing tool
Cascadeur’s release version is now available!
We are excited to announce that the full version of our 3D character animation software Cascadeur is now available to download! The official release of Cascadeur is the culmination of almost three years of beta testing, in which over 100,000 professional and hobby animators from more than 50 different countries participated.
Indie Spotlight: The Last Premiere
In our latest Indie Spotlight, the German game developers from CrystalMesh present their debut game "The Last Premiere". The dark mystery detective game not only convinces with a fantastic background story, but also with a fast-paced melee combat system. Our animation tool Cascadeur is used for the character animations, of course!
Cascadeur 2022.2EA improves AutoPosing, AutoPhysics, Secondary Motion and Quick Rigging!
With Cascadeur version 2022.2EA, we are releasing the last planned feature update before the official release version. The new update focuses on improvements to Cascadeur's most popular AI tools:
AI in Animation
Animators have always sought for ways to simplify the process of creating animation, to make it faster and more efficient, but not by sacrificing quality and artistry. In this blog post, we take a look at the current state of the art: To what extent can artificial intelligence already support us in the creation of character animations today?
How to Create Avatars for Cascadeur Online (Fast)
Probably one of the easiest and fastest ways to create a 3D avatar for a wide variety of purposes is “Ready Player Me”. Wolf3D's amazing character creation technology is able to generate stylish 3D avatars using just a single 2D photo. You can export these avatars to social apps, chat apps, for game development in Unity3D and UE - and also for animation in Cascadeur.
Indie Project Spotlight: Silkroad
Recently, the indie game Silkroad caught our eye, which our Discord community member Guedin is currently developing. Although Silkroad is a one-man private project, its YouTube channel already has almost 30,000 subscribers. The animation results that Guedin has shared in our Discord community over the last few weeks are absolutely worth watching, and therefore we asked the young developer to present his game for our blog.
New learning materials, tutorials and streams
We have added another chapter to the interactive tutorials on our website: Physics! In 7 interactive lessons you will learn everything you need to know about how to use Cascadeur's various physics tools, and how to make the most of them. In the approx. 2-hour course, our animator Elena will guide you from the simplest basics of physics-based animation to complex topics like motion compensation and secondary animation.
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