csc.tools.AnimationPointsTypes

class csc.tools.AnimationPointsTypes

Class of basic types of points which physics tools and change through animation for target center of mass it contains

get_fulcrum_points – all fulcrum point with collision get_fixed_points – all points need to fix with collision get_not_interpolated_points – if in map, no interpolation in apply get_local_fixed_points – points that should keep local coordinates after apply get_collision_normal_points – collision points with normal type get_collision_pin_points – collision points with pin type get_collision_fixed_points – collision points with fulcrum groups get_fulcrum_floor_points – points collide with only floor get_fixed_floor_points – points collide with only floor and fulcrum groups get_frame_collision_info_points – collision info about points

__init__(self: csc.tools.AnimationPointsTypes, arg0: int, arg1: int, arg2: csc.domain.Scene, arg3: csc.tools.StaticPointsTypes) None

Methods

__init__(self, arg0, arg1, arg2, arg3)

get_collision_fixed_points(self)

Dict[frame number, set of points]

get_collision_normal_points(self)

Dict[frame number, set of points]

get_collision_pin_points(self)

Dict[frame number, set of points]

get_fixed_floor_points(self)

Dict[frame number, set of points]

get_fixed_points(self)

Dict[frame number, set of points]

get_frame_collision_info_points(self)

Dict[frame number, Dict[csc.model.ObjectId, CollisionInfoForPoint]]

get_fulcrum_floor_points(self)

Dict[frame number, set of points]

get_fulcrum_points(self)

Dict[frame number, set of points]

get_local_fixed_points(self)

Dict[frame number, set of points]

get_not_interpolated_points(self)

Dict[frame number, set of points]

__annotations__ = {}
__init__(self: csc.tools.AnimationPointsTypes, arg0: int, arg1: int, arg2: csc.domain.Scene, arg3: csc.tools.StaticPointsTypes) None
__module__ = 'csc.tools'
get_collision_fixed_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_collision_normal_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_collision_pin_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_fixed_floor_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_fixed_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_frame_collision_info_points(self: csc.tools.AnimationPointsTypes) Dict[int, Dict[csc.model.ObjectId, domain::scene::collision::CollisionInfoForPoint]]

Dict[frame number, Dict[csc.model.ObjectId, CollisionInfoForPoint]]

get_fulcrum_floor_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_fulcrum_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_local_fixed_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]

get_not_interpolated_points(self: csc.tools.AnimationPointsTypes) Dict[int, Set[csc.model.ObjectId]]

Dict[frame number, set of points]