csc.domain.SceneUpdater¶
- class csc.domain.SceneUpdater¶
SceneUpdater class
The SceneUpdater serves to rule the scene modify. If we changed the update, we should regenerate it, also it has the possible to run the update with certain data.
- Variables:
run_update – overridden method by csc.model.DataId{} (localIds), int (frame) || csc.model.DataId{}, int{} (frames)
- __init__(*args, **kwargs)¶
Methods
__init__
(*args, **kwargs)generate_update
(self)get_interpolator
(self)run_update
(*args, **kwargs)Overloaded function.
scene
(self)- __annotations__ = {}¶
- __init__(*args, **kwargs)¶
- __module__ = 'csc.domain'¶
- generate_update(self: csc.domain.SceneUpdater) None ¶
- get_interpolator(self: csc.domain.SceneUpdater) csc.domain.LocalInterpolator ¶
- run_update(*args, **kwargs)¶
Overloaded function.
run_update(self: csc.domain.SceneUpdater, local_ids: set[csc.model.DataId], frame: int) -> None
run_update(self: csc.domain.SceneUpdater, local_ids: set[csc.model.DataId], frames: csc.layers.index.FramesIndices) -> None
- scene(self: csc.domain.SceneUpdater) object ¶