Early Black Friday! Up to 30% discount! Промо-код: Indie30
General
How to Use Deep Learning in Character Posing

The SIGGRAPH, which has been held annually in Los Angeles since 1974, is undoubtedly the most important computer graphics congress in the western world. In August 2019 - shortly after the announcement of the closed beta version of Cascadeur - we were invited to present our animation software to the SIGGRAPH visitors! In a 90-minute live animation workshop we demonstrated the functions of Cascadeur as part of the SIGGRAPH Studio event.

Shortly afterwards we were also invited to contribute an article about Cascadeur for the SIGGRAPH online blog. We have decided to take a closer look at the subject of "deep learning" in this article. Cascadeur Chief Producer Evgeniy Dyabin and his team describe how they approached the development of the AutoPosing tool, as well as offer a short tutorial that describes how to use it in Cascadeur.

Although the autoposing tool is currently still in beta, it has been significantly further developed since then and, according to surveys, is one of the most popular features of Cascadeur.

Read the full article on SIGGRAPH blog!

 

 

Cascadeur Mobile for iOS – Now Available on the App Store
We are grad to announce the official release of Cascadeur Mobile, now available for download on the Apple App Store! Cascadeur Mobile brings high-quality, AI-powered animation tools directly to your iOS device, allowing you to create keyframe animations with ease, anytime and anywhere
Indie Spotlight: Rooftops & Alleys
From music producer to game developer, Michel Losch shares his journey in crafting Rooftops & Alleys: The Parkour Game, a title that combines the essence of parkour with dynamic, fluid animations. In this article, he reveals how Cascadeur became an indispensable tool in creating realistic character movements that make every leap feel natural. With 97% positive reviews on Steam, Rooftops & Alleys has quickly become a surprise hit in 2024. Discover how he brought his game to life and how Cascadeur played a key role in its development.
Revolutionizing Animation: An Interview with Eugene Dyabin on Cascadeur’s AI-Driven Future
Cascadeur’s development began over 15 years ago with the vision of creating a groundbreaking, physics-based animation tool that could perform any stunt with ease. In an exclusive interview with Website Planet, Eugene Dyabin, the creator of Cascadeur, shared how the software has evolved into a comprehensive suite of AI-assisted tools designed to simplify and speed up the animation process for creators and studios.
Indie Spotlight: Shadows of Chroma Tower
Join 2D/3D artist Wesley Sales as he takes you behind the scenes of animating Shadows of Chroma Tower, an epic dungeon crawler by Double Dash Studios. In this article, Wesley shares how Cascadeur became his secret weapon for turning rough blockout animations into fluid, lifelike combat sequences. With the help of Cascadeur's AI-powered tools like Mocap Cleaning and AutoPhysics, he tackled complex challenges, from perfecting weapon trajectories to creating natural character movement. Discover how this powerful software seamlessly integrated with Unreal Engine 5, transforming his workflow and breathing life into the game's hero.
Indie Spotlight: RAPID - Mecha Combat Action
Lev Ornstein, a game design student and indie developer living in Germany, shares the journey of creating Project RAPID. His passion for action games and the use of innovative tools like Cascadeur are central to bringing this action-mecha game to life. Cascadeur proves to be versatile, excelling not only in realistic human animations but also in achieving the distinct, robotic mecha look and feel. Follow the story of how this project is evolving into a fast-paced, customizable combat experience. Find out more about the future of this exciting project!
Indie Spotlight: The Story of Papillon Games and Astrocuco
Discover the inspiring journey of John Caicedo from Bogota, the mastermind behind Papillon Games, and their ambitious Mars exploration game, Astrocuco. Utilizing Cascadeur, Nekki's cutting-edge animation tool, John transforms his vision into a reality, overcoming numerous challenges. This heartfelt project is a tribute to his beloved daughter Daniela, whose courageous battle against leukemia continues to inspire the game's development.
Indie Spotlight: A Journey with Cascadeur and Olympic Sports
Discover how indie developer Ali turned his passion for video games into the creation of a 3D Olympic sports game for mobile platforms. Learn how the innovative animation software Cascadeur revolutionized his project and helped overcome development challenges. An inspiring insight into the world of game development, blending creativity and technology.
Cascadeur Update 2024.1.1 is Now Available
We're excited to announce the release of the 2024.1.1 update for Cascadeur, which is available for immediate download. This update focuses on enhancing your animation experience and workflow with a range of improvements and fixes.
Cascadeur's New Licensing Structure: Comprehensive FAQ
To address your questions about our new licensing model and provide clarity about the recent changes, we have compiled this FAQ based on inquiries received from our Discord community.
Загрузить ещё