Revolutionizing Animation: An Interview with Eugene Dyabin on Cascadeur’s AI-Driven Future
Cascadeur's development began over 15 years ago with the vision of creating a groundbreaking, physics-based animation tool that could perform any stunt with ease.
In an exclusive interview with  Website Planet , Eugene Dyabin, the creator of Cascadeur, shared how the software has evolved into a comprehensive suite of AI-assisted tools designed to simplify and speed up the animation process for creators and studios. Its core mission remains focused on empowering animators by providing advanced features, such as AutoPosing and AutoPhysics, without replacing their creative control.
Cascadeur is continually evolving, with plans for mobile functionality and AI-driven advancements that further enhance the animation experience.

What inspired the development of Cascadeur and what is its core mission?

The development of Cascadeur started over 15 years ago, and at the time the idea was to create software that would become an ultimate stuntman, hence the name, free of any limitations and boundaries, able to perform any tricks or combos while also being physics- based and easy to use. Back then I just wanted to introduce physics to the animation with a quest to simplify the whole process, which turned out to be a much tougher challenge than I ever expected.
Now physics tools are just a part of what today's Cascadeur has to offer, it is a part of a complete set of tools, including the AI-assisted ones, that dramatically speed up and simplify the animation process. Which in fact has become our core mission, to get AI to help and assist the animators and not replace them.

How does Cascadeur streamline the animation process for creators and studios?

Anyone who works with mocap or animation assets, once imported to Cascadeur, can one-click retarget the animation onto their character, use Animation Unbaking to turn baked animation into a set of keyframes, which in turn will clean it up and allow them to edit the poses, change the timing, etc. Then turn on AutoPhysics to bring everything together and make the changes physically accurate. And, by adjusting a few sliders, they can add extra physics attributes such as secondary motion, to bring life and subtle details to the animation.
There's also a unique set of AI-assisted tools that makes creating any animation from scratch easier and faster.

Can you tell us more about Cascadeur's key features and what sets it apart from other animation software?

... visit WebsitePlanet.com to read the full interview!

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