80.lv interview: The numerous improvements in Cascadeur 2022.1EA
May 5, 2022

The American game developer magazine 80.lv has published an extensive interview with our CTO Alexander Grishanin on the occasion of the release of our new Early Access version Cascadeur 2022.1EA.
In the interview with 80.lv editor Arti Burton, Alexander talks about the biggest challenges the Cascadeur team faced during the 6-month development of the latest update and gives an outlook on the future development of our 3D animation software.
Read the full interview on 80.lv!
Subscribe to Cascadeur blog
Thanks for joining!
How to animate Daz3D characters with Cascadeur (Tutorial)
"How To Animate Daz Characters With Cascadeur" is a two-part video tutorial aimed at users of Cascadeur and Daz Studio, which explains in detail how easy it is to integrate both programs into your workflow.
Cascadeur 2022.1EA introduces Python Scripting and Node Editor
With update 2022.1EA Nekki's physics-based animation software gets three new major features: A Node Editor, Python scripting and fully Customizable Viewport Controls.
Physics in Animation
In this article, our blog author Fyodor Mastikhin highlights the different areas in which physical laws are used in modern computer animation - and how visual realism in computer games and films can be significantly improved by using physical principles.