Overview
In this tutorial we are going to show how to work with Rokoko mocap in Cascadeur. We'll cover all the steps starting with import, clean up using automatic cleanup tools, etc. We will retarget, unbake and then edit the animation using AutoPhysics and Interval Edit Mode, as well as use Ragdoll
Timecodes
00:00
Introduction
00:22
Import and Rigging
02:34
Fulcrum Points
03:24
Retargeting
04:35
Editing the Jump
06:39
Using AutoPhysics to fix the Jump
08:22
Fix the Feet Sliding
09:27
Changing the Weight of the Weapon to Affect Balance
10:23
Priority Frame
11:00
Improving the Slashing Animation
12:25
Ragdoll
13:32
Conclusion