General
Cascadeur’s release version is now available!

We are excited to announce that the full version of our 3D character animation software Cascadeur is now available to downloadThe official release of Cascadeur is the culmination of almost three years of beta testing, in which over 100,000 professional and hobby animators from more than 50 different countries participated. It has been in development for well over 10 years.

With Cascadeur's launch, Nekki empowers both game and movie animators to create physically accurate animations much easier and faster. Never before making animation from scratch or editing existing ones has been so easy and fun.Thanks to its AI-assisted tools, creators can make key character poses really fast, instantly see physically accurate results and adjust secondary motion. All while retaining full control over their animation at any point!

Nekki accompanies today's product launch with two new videos. The Product Demo Video is a 5-minute demonstration of Cascadeur's main features and physics tools, while the Tutorial Video teaches new users how to work with Cascadeur's accelerated animation pipeline.



Even as a newly released software, Cascadeur is already a widely successful production tool: Nekki's in-house action game series Shadow Fight owes its cult status among nearly 500 million gamers not least due to its smooth and realistic fighting animations. Also, the great interest from the game and VFX industry and the very positive user feedback during the beta and early access phase makes us confident that Cascadeur will soon be counted among the must-have tools for 3D animation.

For most users, the entry into the world of AI-supported, physically accurate keyframe animation is completely free: Individuals and indie developers with low sales revenues can simply download Cascadeur Basic, a comprehensive character animation package, directly from cascadeur.com.Larger teams, on the other hand, can subscribe to Cascadeur Pro to gain access to additional functions, unlimited commercial use and responsive user support starting at $25 per month.  Users who opt for a Pro subscription by December 31 will even receive a lifetime 25% discount on it.

Today's release also represents a major update over the previously distributed Early Access version 2022.2.2EA. In addition to a thorough revision of the UX and UI, the two most important AI tools AutoPosing and AutoPhysics received the final touches.

Highlights of release version 2022.3:

  • Optimized user interface for an easier and faster workflow
  • Improved AutoPosing with new spine controls and overall better behavior
  • AutoPhysics now shows more realistic results in animations without jumps
  • Angular momentum smoothness completely reworked
  • Revised UX logic for AutoPhysics
  • Plus many other improvements, such as stretched frames, manipulator sensitivity updates, better clamped interpolation & weapons slots in the Quick Rigging Tool!

...read the full release notes here!

Firstly available for Windows and Linux desktop systems, Cascadeur requires only a medium hardware configuration and can thus even be used productively on modern laptops. The team will also start developing a Mac version soon, but a specific release date has not been announced yet.

Last but not least we are happy to announce the plans for Cascadeur in 2023: Besides the almost finished Hands AutoPosing tool , the further expansion of the AutoPosing and AutoPhysics tools are on the to-do list for the next updates. Also, more interaction of characters with the environment, a convenient control picker, and - in the medium term - a pose library.

Indie Spotlight: Rooftops & Alleys
From music producer to game developer, Michel Losch shares his journey in crafting Rooftops & Alleys: The Parkour Game, a title that combines the essence of parkour with dynamic, fluid animations. In this article, he reveals how Cascadeur became an indispensable tool in creating realistic character movements that make every leap feel natural. With 97% positive reviews on Steam, Rooftops & Alleys has quickly become a surprise hit in 2024. Discover how he brought his game to life and how Cascadeur played a key role in its development.
Revolutionizing Animation: An Interview with Eugene Dyabin on Cascadeur’s AI-Driven Future
Cascadeur’s development began over 15 years ago with the vision of creating a groundbreaking, physics-based animation tool that could perform any stunt with ease. In an exclusive interview with Website Planet, Eugene Dyabin, the creator of Cascadeur, shared how the software has evolved into a comprehensive suite of AI-assisted tools designed to simplify and speed up the animation process for creators and studios.
Indie Spotlight: Shadows of Chroma Tower
Join 2D/3D artist Wesley Sales as he takes you behind the scenes of animating Shadows of Chroma Tower, an epic dungeon crawler by Double Dash Studios. In this article, Wesley shares how Cascadeur became his secret weapon for turning rough blockout animations into fluid, lifelike combat sequences. With the help of Cascadeur's AI-powered tools like Mocap Cleaning and AutoPhysics, he tackled complex challenges, from perfecting weapon trajectories to creating natural character movement. Discover how this powerful software seamlessly integrated with Unreal Engine 5, transforming his workflow and breathing life into the game's hero.
Indie Spotlight: RAPID - Mecha Combat Action
Lev Ornstein, a game design student and indie developer living in Germany, shares the journey of creating Project RAPID. His passion for action games and the use of innovative tools like Cascadeur are central to bringing this action-mecha game to life. Cascadeur proves to be versatile, excelling not only in realistic human animations but also in achieving the distinct, robotic mecha look and feel. Follow the story of how this project is evolving into a fast-paced, customizable combat experience. Find out more about the future of this exciting project!
Indie Spotlight: The Story of Papillon Games and Astrocuco
Discover the inspiring journey of John Caicedo from Bogota, the mastermind behind Papillon Games, and their ambitious Mars exploration game, Astrocuco. Utilizing Cascadeur, Nekki's cutting-edge animation tool, John transforms his vision into a reality, overcoming numerous challenges. This heartfelt project is a tribute to his beloved daughter Daniela, whose courageous battle against leukemia continues to inspire the game's development.
Indie Spotlight: A Journey with Cascadeur and Olympic Sports
Discover how indie developer Ali turned his passion for video games into the creation of a 3D Olympic sports game for mobile platforms. Learn how the innovative animation software Cascadeur revolutionized his project and helped overcome development challenges. An inspiring insight into the world of game development, blending creativity and technology.
Cascadeur Update 2024.1.1 is Now Available
We're excited to announce the release of the 2024.1.1 update for Cascadeur, which is available for immediate download. This update focuses on enhancing your animation experience and workflow with a range of improvements and fixes.
Cascadeur's New Licensing Structure: Comprehensive FAQ
To address your questions about our new licensing model and provide clarity about the recent changes, we have compiled this FAQ based on inquiries received from our Discord community.
Cascadeur 2024.1: New Features & Free Upgrade for Basic Users!
We are thrilled to announce the launch of Cascadeur 2024.1, a significant update that marks a new chapter in providing you with the most advanced character animation tools available. This update introduces groundbreaking features designed to elevate your animation projects and streamline your workflow like never before.
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