Overview
In this video I will talk about different types of controllers, what are their similarities and differences.
I will show you how to use manipulators to control parts of the character's body.
And I will show you a little trick that will come in handy later on! I will also explain how to mirror and copy poses or parts of poses.
The scenes used as examples in this video will be attached at the course page.
-----------
Hotkeys:
E - rotation manipulator
W - movement manipulator
Double-click - select all objects below in the hierarchy
Hold Shift - you can add new objects to the selection or remove them from the selection
Right click - call up the menu to select the pivot
Hold down Ctrl - reduce the force of the manipulator
Hold down Ctrl + right mouse button - change the size of the manipulator
Shift + Z - activate or deactivate autoposing points
R - fix the selected point in space
Ctrl + C - copy the position of selected objects
Ctrl + V - paste the copied position
Ctrl + Z - undo the last action
---------
Timecodes
00:00
Introduction
01:04
Opening a character scene
01:10
Overview of different types of controllers
01:55
AutoPosing
02:02
Selecting the type of manipulator
02:33
Active and Inactive points
03:35
Selecting several points
04:08
Changing the pivot point
04:50
How to use inactive points to fix poses
05:43
AutoPosing for fingers
06:07
Additional AutoPosing points
06:17
Point controllers
08:07
Global & Local manipulator modes
08:36
How to fix a point
09:12
Box controllers
10:25
Mirroring poses
10:55
Copying poses
13:28
Manipulator settings