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Daz3d to Cacadeur

10 December 2021
I wanted to try importing a character from Daz3d into Cascadeur. This turned out to be a big problem.Rig from Daz does not work properly in the program (the loin is broken). I did everything according to the instructions from the site, connect all the bones as needed. The main problem is the HIP bone, which needs to be connected in pelvis. The Protounion is not generated correctly here and I don't know how to fix it. [ATTACH=JSON]{"data-align":"none","data-size":"medium","data-tempid":"temp_659_1639092395210_374"}[/ATTACH][ATTACH=JSON]{"data-align":"none","data-size":"medium","data-tempid":"temp_656_1639092403799_478"}[/ATTACH][ATTACH=JSON]{"data-align":"none","data-attachmentid":"2371","data-size":"custom","height":"220","width":"197"}[/ATTACH] I tried in Cinema 4d to remove some bones and reconnect them. It seems to work, but I ran into a problem and can't find a solution When auto-positioning the lumbar starts to curve the wrong way and I don't understand how to fix it, maybe someone can suggest? [ATTACH=JSON]{"data-align":"none","data-size":"medium","data-tempid":"temp_655_1639092467837_251"}[/ATTACH][ATTACH=JSON]{"data-align":"none","data-size":"medium","data-tempid":"temp_654_1639092470524_809"}[/ATTACH]
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10 December 2021, 17:21

In this video my colleague Andrey Egorov shows two ways to work with daz characters. In the beginning he uses our template, then he shows an alternative way, which can help solve some problems with such characters. [URL]https://vimeo.com/655349214[/URL]

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10 December 2021, 23:40

[QUOTE=Tom Borovskis;n2372]In this video my colleague Andrey Egorov shows two ways to work with daz characters. In the beginning he uses our template, then he shows an alternative way, which can help solve some problems with such characters. [URL]https://vimeo.com/655349214[/URL][/QUOTE] Thank you! Everything works, you are the best.

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