
MakingGames.biz is Europe's largest print magazine for game developers. In June 2020, a detailed interview with our Business Development Manager Tom Borovskis was printed in the bi-monthly magazine. The following free online version of the interview points out the particular benefits of Cascadeur in game development.
Tom Borovskis emphasizes that Cascadeur is aimed not only at AAA game studios. Small indie studios with little capital especially can benefit from the possibility to create high quality realistic animation without the costs of motion capture.
“Cascadeur is suitable for any game that uses 3D character rigs, such as action games, shooters, fighting games, sports games and so on. As long as a game uses animation of living creatures with a skeleton (or exoskeleton), it can benefit from the use of physics-based character animation.” he says, when asked what kind of games Cascadeur is particularly suitable for.
Read the full interview on MakingGames.biz!